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Case Studies

Building Cyber Resilience Through Gamification

Clint Bodungen
May 15, 2025
Building Cyber Resilience Through Gamification

The Challenge

A Fortune 500 energy utility with operations spanning generation, transmission, and distribution faced a common but critical challenge: their cybersecurity team was technically skilled but had limited practical experience with incident response in OT environments. Traditional classroom training was not translating into real-world readiness.

The CISO identified three specific problems:

  • Low exercise frequency: The team conducted one tabletop exercise per year due to the cost and effort of manual preparation
  • Limited engagement: Participation in training was treated as a compliance checkbox rather than a skill-building opportunity
  • Skill gaps: Post-exercise assessments revealed consistent gaps in cross-team coordination and OT-specific incident response procedures

The Solution

The utility partnered with ThreatGEN to implement a comprehensive gamified training program combining both AutoTableTop and Red vs Blue:

Phase 1: Baseline Assessment

Using Red vs Blue's performance metrics, the team established baseline measurements for decision-making speed, resource allocation efficiency, and threat detection accuracy across individual players and teams.

Phase 2: Regular Practice

AutoTableTop was deployed for monthly tabletop exercises, each featuring a different OT-specific scenario. The AI-generated exercises covered scenarios ranging from ransomware attacks on business systems to targeted attacks on SCADA infrastructure.

Phase 3: Competitive Training

Red vs Blue tournaments were organized quarterly, with teams competing across departments. The competitive element dramatically increased engagement -- participation went from mandatory-feeling compliance training to something teams actively looked forward to.

The Results

After 12 months of the combined program:

  • 60% improvement in incident response readiness scores (measured through exercise performance metrics and independent assessment)
  • 10x increase in exercise frequency (from 1 per year to monthly)
  • 85% positive engagement ratings from participants (compared to 30% for previous training methods)
  • 3 critical gaps identified and remediated that had persisted through years of traditional training
  • Compliance requirements met for NERC CIP incident response testing with reduced preparation burden

Key Takeaways

Frequency Matters More Than Duration

Monthly 90-minute exercises proved more effective than annual full-day exercises. The regular cadence kept skills sharp and allowed iterative improvement.

Gamification Drives Engagement

When training feels like a game rather than a chore, participation and effort increase dramatically. Leaderboards, competitive scenarios, and performance tracking tap into intrinsic motivation.

Metrics Enable Improvement

Quantitative performance tracking across exercises allowed the team to identify specific skill gaps and measure improvement over time. This data-driven approach replaced subjective assessments with actionable insights.

Apply These Lessons

Every organization can benefit from more frequent, more engaging cybersecurity training. The combination of AI-powered tabletop exercises and game-based learning creates a training program that actually prepares teams for real incidents.

Contact us to learn how ThreatGEN can help build cyber resilience at your organization.